
Computer game cinematics like Blizzard’s StarCraft II, Assassin’s Creed Revelations, The Warhammer Series and many others have relied on FumeFX software to achieve stunning visuals. Strange, Thor, Roland Emmerich’s 2012, Hugo, Ghost Rider: Spirit of Vengeance, Priest, Skyline, Suckerpunch, Spiderman 3, X-Men Origins: Wolverine, Superman Returns, Iron Man and more. It has been used to create visual effects for many blockbuster films such as Dr. Over the past 12 years of development and innovations FumeFX has become an integral part of major studio production pipelines. fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0. The newly implemented conservative advection, GPU accelerated Cinema 4D viewport, faster simulations.

As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before.

Unrivalled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.

FumeFX is a powerful fluid dynamics plugin-in for Maxon Cinema 4D, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena.
